The Dry Mud Desert is a 360 degrees landscape featuring a large flat cracked mud terrain surrounded by dark mountains seen through layers of dust haze. This landscape can be used as a post-apocalyptic background or for westerns, car races scenery and for any of your projects that could need a nice dry lake desert. This huge scene covers all angles in any direction that you could point your camera at.
Mapping the ground, there is a 4000 x 4000 pixels texture tiled 450 times which give the equivalent of 1800000 x 1800000 pixels resolution. In order to make it look like a non-repetitive, (untiled) material, I created a special shader that breaks the repetitive ground pattern with another texture placed on a top layer.
The Dry Mud Desert has five props grouped together, but each of them can also be moved, rotated, scaled or hidden independently. A sixth prop (non-grouped) is the sky hemisphere which covers 360 degrees around the "Y" axis (North, South, East, West) and also covers from ground to the azimuth. (it's a complete "half sphere")
In addition, the set includes 4 cameras presets, a lights sets, a choice of 4 sky materials and a choice of 3 densities of dust haze.