Kayma was designed for Gaming cloth and animation. So minimal mesh overlapping at joints was designed for. She also comes with keyed joints morphs for your slappy animation needs.
The head and body for Kayma are sculpted in Zbrush + 3dsmax, and the skin was created using high-quality photo then retouch up for final anime textures. D.Master S shape figure required custom 50+ JCMs for hip, knee, elbow, and shoulder joints. Also, the big beautiful eyes have morph fixes for blinking and winking. She is an amazing base for any anime character build.