Description:
We're continuing our content creation journey towards our finished product. In this "leg" of our itinerary we'll look at different methods for creating clothing, using both Marvelous Designer and traditional box modelling.
When you're on a long journey you can run into difficulties. Delayed flights, missed connections... But with a little foresight you can avoid many problems. We'll discuss how to model our clothes in a way that will make our lives much easier later on when we get to UVmapping, rigging and texturing.
Support Link:
https://www.daz3d.com/daz-studio-content-creation-mastery-part-2-modeling-clothing
Download links: